Resolved Bugs

Topics

<< < (3/22) > >>

[1] [Resolved] Releasing holded item after alt+tabbing

[2] [Resolved] Re-positioning out of map area

[3] [Resolved] OldIndustrial3: graphical glitches

[4] Resolved CC Move+Attack on interactive object instead of moving to adjacent tile

[5] [Resolved] Recheable tiles highlight taking into account movement AP

[6] [Resolved] Outskirts1: Police siren light

[7] [Resolved] Reloading gun in battle through inventory interface

[8] [Resolved] CC Move+Attack doesn't take into account half-cover corners

[9] [Resolved] Movement AP in CC move+attack sequence?

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