Vigilantes > Gameplay Discussion

Vigilantes Version 11: What's happening

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Daithi:
Have also added basic team management functionality and am working on adding a few new perks. Have done lots of other little things, but these are the most obvious differences over the last few days.

Nighteyes:
Can't wait to spend a week going over the new things and see what new flaws I can find that can then be polished away until we are left with the true diamond this can be <3

Daithi:
Thank you Nighteyes. Doing our best to get as much into the next update as possible. Have also added a perk, which was sponsored and suggested by Nathan Frisson on Kickstarter. This perk is really neat - it's called Defuser and it allows you a % chance to catch a grenade in mid air and defuse it. The most difficult part of this was timing and lining up the catch animation - but the prototype seems to be working quite well!

Nighteyes:
That sounds amazing...
Very unrealistic since you can't technically defuse a grenad after it's been primed, but who cares :)
Still sounds like great fun ^^

Daithi:
Thanks Nighteyes. Yeah, it doesn't really work from the point of realism, but it is pretty neat :)

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