Vigilantes > Suggestions & Feedback
Reloading with no ammo still uses up AP
Nomad:
Yeah.... I have a suspicion.
I suspect this was on that handgun that I upgraded from six shots to seven. Err... I mean, it WAS on that handgun... I'm not sure how long after I upgraded though.
I also had that issue when I upgraded that gun, that it wouldn't let me put an extra bullet in it back at base before I went out (just that first time after it was upgraded).
BUT.... I do remember reloading in the field and having it reload correctly to seven bullets and working correctly from then on.
Daithi:
Thanks for the extra info. I'll upgrade the general arms patriot and see if I can recreate the bug.
Nomad:
I wouldn't sweat too much about this one if I were you.
It seems pretty minor and limited in scope.
I'm sure there are lots of other things that need more attention.
I'll keep an eye out for it in future.
Daithi:
There was an error with the gun's stats, which I fixed so this may resolve the issue. If it isn't fixed, it will turn up at some point, and can deal with it then. I'm with you on that, to make the best game possible, good decisions need to be made about what to spend time working on - it's especially important for a small studio.
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