Author Topic: Vigilantes Version 13: What's Happening?  (Read 15711 times)

Daithi

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1250
Vigilantes Version 13: What's Happening?
« on: January 12, 2017, 04:25:00 PM »
Vigilantes version 13 is now available. You can find the development video here.

Content
  • Added 4 new maps
  • Added 2 new city backgrounds
  • New Perk: Intimidating Presence - allows leaders to intimidate characters in their command radius, reducing their chance to hit
  • New Perk: Controlled Breathing - Grants a +10% CTH for ranged weapons in this round, and a -20% CTH in the next (Thanks Nomad)
  • New Perk: Hunker Down - Reduces chance to hit of enemies targeting you for 1 turn and reduces explosive damage
  • New Perk: Tag - Tag an enemy to receive 10% additional damage for 2 turns

Features
  • Added cone of fire for shotgun

Balancing & Tweaks
  • Fog added. Will appear in some night and morning missions.
  • Number of days between enemy level ups decreased.
  • Added extra detail to weapon tooltip. (Thanks Nomad)
  • Mousing over a character portrait in initiative queue causes particles to circle at their feet. Clicking on a character portrait zooms camera to them. (Thanks Nomad)
  • Added buttons to switch between perk types: owned, available, unavailable. (Thanks Nighteyes)

Fixes
  • Fixed incorrect keys being bound in options. (Thanks Nomad)
  • Fixed input not being recognised after cancelling a targeted attack.
  • Fixed CTH being clamped between 5-95% before factoring in CTH modifer from targeting a specific body part. This resulted in a maximum of around 70% chance of a headshot. Maximum is now 95% in line with other attacks.
  • Fixed keybindings not updating immediately in combat, when a new key is bound. (Thanks Nighteyes and HoboForEternity)
  • Input now disabled when in menu.
  • Prevented end turn input being accepted when targeting a body part.
« Last Edit: February 03, 2017, 11:39:08 AM by Daithi »

Daithi

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1250
Re: Vigilantes Version 13: What's Happening?
« Reply #1 on: January 16, 2017, 12:13:57 PM »
Added 2 more maps. One more for this update, and then it's on to features.

Daithi

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1250
Re: Vigilantes Version 13: What's Happening?
« Reply #2 on: January 17, 2017, 12:23:03 PM »
Added last map for this update. Now starting on the first of two city backgrounds.

Daithi

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1250
Re: Vigilantes Version 13: What's Happening?
« Reply #3 on: January 18, 2017, 06:42:47 PM »
Added 2 new city backgrounds.

Daithi

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1250
Re: Vigilantes Version 13: What's Happening?
« Reply #4 on: January 23, 2017, 01:36:43 PM »
Added cone of fire for shotgun. Was tricky and spent a good bit of the weekend on it. Feels good to have it done though : )

Daithi

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1250
Re: Vigilantes Version 13: What's Happening?
« Reply #5 on: January 24, 2017, 05:52:47 PM »
Added a new perk: Intimidating Presence - allows leaders to intimidate characters in their command radius, reducing their chance to hit

Daithi

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1250
Re: Vigilantes Version 13: What's Happening?
« Reply #6 on: January 26, 2017, 11:25:43 AM »
New Perk: In The Zone - Grants a 5% chance to hit bonus for ranged attacks for this turn
New Perk: Hunker Down - Reduces chance to hit of enemies targeting you for 1 turn and reduces explosive damage
New Perk: Take Em Out - Tag an enemy to receive 10% additional damage for 2 turns

Daithi

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1250
Re: Vigilantes Version 13: What's Happening?
« Reply #7 on: January 28, 2017, 07:18:00 PM »
Fixed CTH being clamped between 5-95% before factoring in CTH modifer from targeting a specific body part. This resulted in a maximum of around 70% chance of a headshot. Maximum is now 95% in line with other attacks. Also added fog, which will appear in certain conditions.

Daithi

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1250
Re: Vigilantes Version 13: What's Happening?
« Reply #8 on: January 31, 2017, 01:20:46 PM »
Fixed keybindings not updating immediately in combat, when a new key is bound. (Thanks Nighteyes and HoboForEternity)
Input now disabled when in menu.
Prevented end turn input being accepted when targeting a body part.

Testing is underway for build 13. It should be available before the weekend.

Daithi

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1250
Re: Vigilantes Version 13: What's Happening?
« Reply #9 on: February 03, 2017, 12:02:12 PM »
Version 13 is now available. I hope you enjoy the changes.