Vigilantes > Gameplay Discussion
Vigilantes Version 14: What's Happening?
Daithi:
Added code to support temporary allies, which will allow for greater diversity in encounters
Daithi:
Added new perk: Message Sent - Incapacitating an enemy with a shotgun has a 50% chance to apply the traumatised status effect (+15% damage for 2 turns) to enemies within a two tile range
Daithi:
Characters can become lightly and heavily wounded as when their current HP drops below a % of the max HP. Wounded characters have less AP, are easier to attack, and suffer a CTH penalty on attacks
Daithi:
Currently working on code to support enemies fleeing from combat and coming back with a vengence. Strong chance this will be included as a feature.
Daithi:
Enemy fleeing is now a thing. If the manage to flee, they will level up and you will have to face them down the line. Also worked on lighting on all maps.
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