Vigilantes > Gameplay Discussion

Vigilantes Version 14: What's Happening?

<< < (2/3) > >>

Daithi:
Added code to support temporary allies, which will allow for greater diversity in encounters

Daithi:
Added new perk: Message Sent - Incapacitating an enemy with a shotgun has a 50% chance to apply the traumatised status effect (+15% damage for 2 turns) to enemies within a two tile range

Daithi:
Characters can become lightly and heavily wounded as when their current HP drops below a % of the max HP. Wounded characters have less AP, are easier to attack, and suffer a CTH penalty on attacks

Daithi:
Currently working on code to support enemies fleeing from combat and coming back with a vengence. Strong chance this will be included as a feature.

Daithi:
Enemy fleeing is now a thing. If the manage to flee, they will level up and you will have to face them down the line. Also worked on lighting on all maps.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version