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[Confirm Fix] Grenade loot anomaly
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Topic: [Confirm Fix] Grenade loot anomaly (Read 12713 times)
Nomad
Sr. Member
Posts: 453
[Confirm Fix] Grenade loot anomaly
«
on:
December 10, 2017, 03:19:33 AM »
The enemy spammed me with grenades. I told them to F-Off.
At the end of the map I collected the Bypass loot and noticed something odd.
IED MK I (0)
Incendiary Grenade MK I (0)
I seem to have collected zero grenades.
Edit: Changed grenade text to round brackets as the square ones caused the webpage to parse it as a bullet point.
«
Last Edit: December 13, 2017, 11:40:12 AM by Daithi
»
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Daithi
Global Moderator
Hero Member
Posts: 1250
Re: Grenade loot anomaly
«
Reply #1 on:
December 11, 2017, 01:21:46 PM »
Hmm that's an odd one. Will keep an eye out for it!
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Nomad
Sr. Member
Posts: 453
Re: Grenade loot anomaly
«
Reply #2 on:
December 11, 2017, 10:59:46 PM »
lol... the dot points after each grenade in my text were because I repeated the loot text and had zero appearing between square brackets. The forum page parsed that as bullet points.
Edit: I've changed it. =)
«
Last Edit: December 11, 2017, 11:02:01 PM by Nomad
»
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Daithi
Global Moderator
Hero Member
Posts: 1250
Re: Grenade loot anomaly
«
Reply #3 on:
December 12, 2017, 11:17:45 AM »
Ah okay. Will keep an eye out for this... hell... might even get the chance to work on the loot system (like I've been saying I will for months now:)
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Nomad
Sr. Member
Posts: 453
Re: Grenade loot anomaly
«
Reply #4 on:
December 13, 2017, 12:09:49 AM »
Good luck. =)
Don't forget Unarmed. =P
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Daithi
Global Moderator
Hero Member
Posts: 1250
Re: Grenade loot anomaly
«
Reply #5 on:
December 13, 2017, 11:11:39 AM »
Ha - maybe we can just say unarmed = severed hand. Working on a basic trait system at the moment for enemies to vary the challenge they present - think enemy diversity is one area the game could benefit from some work on.
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Daithi
Global Moderator
Hero Member
Posts: 1250
Re: Grenade loot anomaly
«
Reply #6 on:
December 13, 2017, 11:40:00 AM »
When adjusting the grenades, I'm pretty sure I found the problem here, had made a few mistakes with defining the enemy loadouts, allowing for the possibility of 0 count explosives stack. Will move into confirm fixes for now.
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Timeslip Softworks Forums
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[Confirm Fix] Grenade loot anomaly