Vigilantes > Gameplay Discussion
Vigilantes Version 17: What's Happening?
Daithi:
This thread will provide more frequent updates on work being carried out on Vigilantes.
Features
+ Added 5 facilities (Workshop, Library, Gym, Firing Range, Surgery). Facilities can be upgraded 5 times and provide a variety of skill and stat bonuses, buffs, and free items on a timed basis
+ Added 8 enemy rackets (3 Bases + 5 secondary rackets)
+ Re-integrated gang AI, which will build rackets and purchase upgrades, according to the gang's needs
Content
+ New map: survivalist bunker map
+ New map: black market facility
Balancing & Tweaks
+ Increased size of city map to 8x8
Bug Fixes
+ Fixed issue with cursor becoming locked occasionally when going menu -> back to combat.
+ Fixed issue with post mission looting / interrogation (Thanks Nomad, ushas)
+ Fixed issue with interrogating dead enemies. (Thanks Ushas)
+ Fixed issue with shop screen order price not being reset when exiting shop screen. (Thanks RedXIII)
+ Fixed issue with escort mission, with full (x4) party. (Thanks Ushas)
+ Fixed issue with shotgun strafing. (Thanks Ushas)
+ Fixed issue with animation states when strafing from cover to fire.
Daithi:
Just finished with provisional implementation of facilities.
Nomad:
YES! *fist pump*
Daithi:
Kicking ass and forgetting to take names :)
2 new facility maps complete: survivalist bunker and black market
Nomad:
--- Quote from: Daithi on May 17, 2017, 04:40:15 PM ---Kicking ass and forgetting to take names :)
--- End quote ---
That's ok. The interrogation system is new, so it's ok to forget to use it.
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