Yeah, of course...
Practically most of the missions on danger 3 (or high wealth) will now fail to initialize when using 4 party members.
(v16, linux, HB, 23 July)
So it's easier to list maps/missions (danger 3 / high wealth) that initialize well:
Survivalists: 9 barbarians, 11 DirtyApartment, 13 DowntownConstruction1, 26 DowntownMed4, 27 DowntownMed5
Mafia: 8 Meltdown, 9 barbarians, 11 DirtyApartment, 18 Blackmaii, 20 Bootleggers, 23 The Hit, 27 DowntownMed5
Church: 9 barbarians, 11 DirtyApartment, 14 Grave diggers
Meaning all the others maps fail to initialize and (probably) there will be the same out of range exception as reported before. Danger 1 & 2 lvl tiles seem ok, but haven't tested all. Except, according to the surveillance info, I somehow managed to lower danger level from 3->1 after a mission on one tile. And then the map initialization will still not finish properly on this tile for those problematic maps. So perhaps it's more related to high wealth (difficulty)? Well, the issue somehow directly or indirectly relates to number of enemies...