Vigilantes > Suggestions & Feedback

Feedback - OMG.... he caught it

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ushas:
A nice bark exchange for the catch. This is a good example of barks communicating what's happening (being still useful when any funny content long overstays its welcome)

Coming unprepared, really bad position, enemy having advantage in numbers... and still winning at first try...
It's true that one ought to assume you're very good at this stage, Nomad. But otherwise it would practically sound as definition of easy.

Thought the Vigilante is deliberately set for testing purposes. Once familiarized, it was harder not to win a battle in v14 and v15 statistically speaking. So enemies are already getting more stronger in v16? I'm yet early trying Hard boiled for a change (Sam at 5lvl, only having Ray so far).

Nevertheless, haven't you said that money, better weapons and perk points are to be less abundant in the final game?

Nomad:
You also have to take into account.... that I'm only playing on difficulty 2 out of 4. I just jump into each game at the default difficultly level.
I suppose I should try Hard Boiled or something, but I'm just having a play around and seeing what happens.

There you go.
I'll try a game at a higher or highest difficulty and see how badly I get my butt kicked.

ushas:
Oj, didn't mean to imply you should do differently. The point is something sounding easy from a veteran, can end up harder for others. So it's tricky to evaluate.

I've started HB deliberately to force myself out of laziness. If you go up then I can also try the lowest one, so we have it covered. But to be honest to make something useful out of an effort like that would need much more info and a guidance from Daithi (eg. what are differences and intentions exactly). My confusion is whether there are all the systems in to try assess the difficulties.   

Nomad:
I'm running a Hero game now.
Money is so scarce that getting a single loot hit after a mission of 40 bullets was a godsend. It's tough.

ushas:
Makes you think differently, doesn't it?
For example, when we don't have enough money to even craft the base armors for everybody (or advanced versions), it starts to feel limiting being unable to switch it from a sharpshooter Sam to a front-line Ray.

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