(v16, linux)
Params: map 3, SlumMed4, config 1 / Church, danger lvl 3, 3 party members, Sam lvl
The game freezes at the map load.
I'm not sure whether it's indeed the special encounter, Wolves of the Night, causing this. But according to the log there is similar out of range exception (for speaker initialization?) as in v15 it was for the Graveyard escort mission.
BattleControlScript.GetCharacterStartPosition. Character speaker position: -1
ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[UnityEngine.Vector3].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at BattleControlScript.GetCharacterStartPosition (Boolean isPlayerCharacterIn, Int32 speakerPositionIn) [0x00000] in <filename unknown>:0
at BattleControlScript.SpawnCriminalTeam () [0x00000] in <filename unknown>:0
at BattleControlScript.SpawnLevelCharacters () [0x00000] in <filename unknown>:0
at BattleControlScript.BeginLevelSetup () [0x00000] in <filename unknown>:0
at ScriptReferenceScript.BeginLevelSetup () [0x00000] in <filename unknown>:0
at ScriptReferenceScript.Start () [0x00000] in <filename unknown>:0