Vigilantes > Resolved Bugs

[Resolved] Can't move or shoot in opening sequence

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Nomad:
Is it an issue to do a save just before a mission starts?
I assume there's a problem with that, otherwise you'd have done it already.

Daithi:
If it's a regular save, it would start from home UI, which would require more code for launching first mission. For the allies missions, I think the lack of saving was an quick way around duplicating them. Pretty sure there are workable solutions for both.

ushas:
You don't need autosaving the first mission. Chances are, if the player failed, he may want to try something different? So offering to kick back to the character creation or simply to the main menu might be even favorable.

Daithi:
Yeah, makes sense. I'm all for cutting a gordian knot :)

Daithi:
I've added keycodes to enable input as a temporary measure until the causes are understood. If you experience this problem, it would be a big help if you could note what actions you took, when the input became locked, and whether the last active character was player or criminal, and which button worked to enable input.

Y: Enables input - best to do this first
U: Removes input lock - next step

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