Good catch! The map is #19: Alleys2
Was able to recreated with Survivalists, danger 1, conf:0. But I used console to call the map.
It fails right at the beginning. The log:
BattleControlScript.SetGlobalBonuses. Damage multiplier: 1 max enemies to spawn: 1
BCS.SpawnPlayerTeam. Method called. Number of allied units for this level: 4
BattleControlScript.GetCharacterStartPositon. is player character: True No player team start positions: 0 enemy start tiles: 0
ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[UnityEngine.Vector3].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at BattleControlScript.GetCharacterStartPosition (Boolean isPlayerCharacterIn, Int32 speakerPositionIn) [0x00000] in <filename unknown>:0
at BattleControlScript.SpawnPlayerTeam () [0x00000] in <filename unknown>:0
at BattleControlScript.SpawnLevelCharacters () [0x00000] in <filename unknown>:0
at BattleControlScript.BeginLevelSetup () [0x00000] in <filename unknown>:0
at ScriptReferenceScript.BeginLevelSetup () [0x00000] in <filename unknown>:0
at ScriptReferenceScript.Start () [0x00000] in <filename unknown>:0
I thought the M key was supposed to bring up the map name. If it is, it's not working for me anymore. If it's another key...
Aha! You're right. By rigorously mashing each key, determined that it's indeed another one, and of course the last tried: 'z'