Vigilantes > Report a Bug

KO ally remains in tile

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ushas:
Well, wouldn't be exactly happy spending time chasing things you won't need anymore.

Looking forward to v20! From your list and glimpses of the trailer (a nice map and barks) there are some treats for us too.

Though, had you done something with those specialists not regarded for getting higher tier info in interrogation? How the game is set it's pretty hard to get far on its own, but with that bug practically not feasible (based on my v19 play, statistically like >300 battles for just getting to all lieutenants). So not sure whether we should even try to press going further.

Daithi:
Yeah, this close, there's really not much point. The barks are way better now - there's a separate set for each gang and ally, so there's way, way more variety. Not all of the barks are filled out for all characters (it resorts to a default in this case), but a lot of them are. V20 will also have the intro, though I think you already get the gist of it :)

No, couldn't do anything with lieutenants in this update, unfortunately. From the perspective of giving feedback on game length and pacing, I agree, there's not much to be said on that score until V21. Tested every OW possibility twice since, along with quite a bit of random testing, and no problems I'm aware of. At this point, the most important thing would be to weed out any show stoppers. Have been testing all day, and nothing yet.

Thanks a lot for all the testing, Ushas, it's really appreciated. The fact Vigilantes is getting its release in October and not Jan - Feb of 2018 is down to the heroic amount of testing you and Nomad have put in.

ushas:
Np. Hope it will go well.
Though haven't you thanked us similar on the last version already?
Not feeling any heroic amount or such, but just realized, that I'm posting like half a year already. Uff.
By forum history, Nomad was here from beginning, perhaps from times of Kickstarter campaign? That's some dedication! 

Was mostly thinking about pressing further from the point of catching late-game bugs if there are any. But perhaps that's for the better for the initial EA release.

Happy OW is acting reasonable. A little bit of threatening is known have some effect too:)

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