Sup Daithi
Due to a death in the extended family, I didn't get around to playing this weekend, so only put in a few hours today.
2 things I noticed though in the options menu that would be very valuable for many users would be the ability to choose between full screen and windowed mode (Yes I know about alt+enter but most people dont).
Similarly, the ability to change which monitor the game is one would be benificial for those of us with multi monitor setups as the one the game chooses might not be our main monitor.
I was able to window and drag it to the one I wanted, and it then remembered, but again, not all people know how to do this.
I got no idea how easy/hard it is to impliment these features into the game, but windowed/fullscreen is a very basic option and is definatly needed.
choosing monitor is less essential, but it's something I've heard several game critics applaud games for having, so it's definatly something to consider at the least
I love the intro though, wasn't there the last time I started up the game
Really got me hyped to kick the ass of those hooligans
especially when it slides out of focus as he describes what is in his hand and the narrowing of vision as he puts on the mask
Also, I'm pretty sure I've mentioned this previously, but who knows, it's been close to a year
It would be nice if there was a way to see what enimy have what statuses and what those statuses do
Same goes for attacks, I can see that melee attacks have different to-hit percentages, but as I can't see how much damage the haymaker does compared to the light attack it's very hard to know when which is a better choice. Especially when my first attack with a haymaker does 7.7 damage and my next which is simply an "attack" does 9.x damage. I figur it's because the second attack was a crit, but that is not well indicated to a new player (I think the damage numbers had a different colour?). I suggest something like including CRIT or CRITICAL HIT in the text so it's on 2 lines
Critical hit
9.8 damage
Last thing is when crafting. let me buy the components I need from the crafting menu, don't make me go to the shop to buy those components, it's busy work for no reason and sometimes I forget how manu of a certain component I needed when I'm in the shop so I have to go back to the crafting menu, find the item I want, see what I'm missing, go back to the shop, find the component, buy them, go back to the crafting menu, find the item again, and then craft it.
My suggestion is simply to include a button on the crafting menu once you'ce selected an item that says something like "buy missing components"
I included a mock screenshot of what I mean
https://www.dropbox.com/s/votgo53qdo8ps0y/Crafting%20mockup%20copy.jpg?dl=0Last thing I noticed so far is simply that the ability to have more than 1 auto save as well as the ability to save in missions would be really helpful.
Also, I noticed that the game auto saves when you begin a mission, not when you finish one, this means you can lose an entire mission progression if you aren't aware of this and don't manually save.
Personally I would prefer that the game autosaved at the end of missions, preferably both at the end of missions and when you start them since those are the 2 times you are most likely to have made a lot of progress that can be lost.
The lack of saving inside of a mission, is also kinda of frustrating, since I remember some of hte later missions can take quite some time and if you are interrupted for whatever reason, you are unable to save and then resume later
Those are what i was able to pick up on for now.
I will try to get back in the game over the next few weeks and throw you some more feedback, but no promises.
Nighteyes