Vigilantes > Gameplay Discussion

Alpha Version 5: What's Happening

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Daithi:
This thread covers day by day changes to the fifth alpha release. Feel free to comment or ask questions!

[Complete]

* Added a new map
* Added a new enemy: Mafia Enforcer

Daithi:
[Complete]

* Added a system to ensure the required character types are present for dialogue. While this has no apparent effect when playing the game, it does speed up adding dialogue
* Added the first armour to the game

Daithi:
[Complete]

* Added a system for active perks, allowing abilities granted by perks to be activated in battle
* Added new active perk: Adrenaline, which grants 50% extra AP, and you lose next turn (Thanks OmegaKill)
* Added new active perk: Taunt, which increases enemy aggression toward the character
* Added an armour upgrade system. This will allow you to reinforce armour against specific damage types, and once all damage types are upgraded, to upgrade the armour to an improved type in some circumstances

Daithi:
[Complete]

* Added blood effects.
* Work with voice actors ongoing

Daithi:
[Complete]

* Fixed a number of typos and minor bugs (Thanks Paul)
[Current Development Work]

* Testing alpha 5. Should be available in next few days.

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