Vigilantes > Gameplay Discussion

Vigilantes Version 24: What's Happening

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Daithi:
[Features]
+ Added an improved crafting system, which allows for a number of weapon stats to be upgraded

[Balance]
+ Player characters now sustain an injury when they are incapacitated
+ Sniper rifle minimum range generally increased, and more severe penalties for shooting below minimum range
+ Increased the minimum chance to hit for an AI order, which will further reduce the AI taking shots at long distance

[Completion Requirements]
+ Added code to prevent non repeatable dialogue encounters player multiple times
+ Added code to allow gang leaders to be given specific equipment

[Tweaks]
+ Improved the way grenade tooltips are displayed

[Fixes]
+ Fixed AI hanging in some situations when a high ap enemy attempts to make 3 or more melee attacks. (ushas)
+ Fixed AI hanging occasionally when throwing a grenade. (Huggles, ushas, & awg)
+ Fixed AI hanging in some situations when attacking an environment object. (awg & ushas)
+ Fixed enemies not able to flee in apartments map. (ushas)
+ Fixed being ambushed by gang leaders in error(Huggles, Finite Thrills)
+ Fixed gang bosses not being removed when they are defeated. (awg)
+ Fixed AI not escaping from environment objects exploding triggered by melee attacks. (ushas)
+ Fixed perk button being available in combat. (Nomad)
+ Fixed grenade cth ui element persisting after character turn has ended. (ushas)
+ Fixed unload icon not appearing when reload all button pressed. (ushas)
+ Fixed a number of typos and informational issues with perks. (awg)
+ Fixed controlled breathing carrying between missions. (awg)
+ Fixed an occasional crash when loading gang leader battles (Rathbone404 & Ushas)
+ Fixed gang leaders gaining levels faster than they should (Ushas & Rathbone404)
+ Fixed combat rigging perk not activating immediately. (awg)
+ Fixed ranged attacks against environment objects not consuming ammo. (awg)
+ Added information on how to cancel activation of the know thine enemy perk, as this wasn't clear (Finite Thrills)
+ Fixed grenades gained through "defuser" perk not showing the correct number of items. (Finite Thrills)
+ Fixed hotloaded ammo being converted to regular ammo when unloaded using the unload button (awg)
+ Fixed an error in Arcadi's skill allocation

Nomad:
oooh.... teaser.

Daithi:
I probably should shut up until I'm sure I can add it :)

ushas:
Crocodiles!

Daithi:
How did you know? I was just about to announce an upcoming DLC today:  Sam, Croc Hunter

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