Vigilantes > Resolved Bugs
AI hang: Cautious mafia specialist with a shotgun
ushas:
Honestly, I don't remember about movement.
Think it was his second turn or something. That would mean no ammo in the pockets...
When did a few tries on recreation last week, the guy shoots ten+ times with a shotgun, reloading all right.
I can check the date and load a near save, to do the battle a few more times. Can imagine you would rather get rid of this. During v22 was getting some ghost enemies on this map too. Hopefully at least one of the issues shows. Unless ghosts were reported or fixed already?
Daithi:
No fixes on ghost as far as can remember. Ideally if I could get this issue to happen, I'd be able to check things like ammo left etc. It will happen eventually.
ushas:
Of course, that would be ideal. Just that when you said that haven't recreated, guessed that ammo clue might originate from the info from over here. I believe you, np, but wouldn't want to cause any misleading in accident. Recalling, in v22 had AI hangings which were most probably issues of low AP (eg. distracted + 4ap + rifle), but the log was telling various things, not saying anything about AP. Sometimes also throwing an error around the line with "CheckIfEnoughAmmoForAttack". So thought to try some different things around in the meantime, just in case. But, yeah, probably won't help anything.
Haven't managed to get much time to play over the weekend, no new info on this, but was lucky on the ghost recreation. Will open then.
Daithi:
If this is linked to enemies with shotguns, it has been fixed.
Navigation
[0] Message Index
[*] Previous page
Go to full version