v22-v23
Seems you're checking fire in the pathing. Perhaps it won't be a bad idea to mention this one too...
On several occasions I've been experiencing a situation as follows: A non-burning enemy with ~3HP switches to fleeing. If there is fire on the floor on the [shortest] path to escape, it seems he decides he's tough enough and goes right into. Surprisingly, it burns. And his gangster career ends right here. He could have taken a slightly longer path around, it isn't blocked.
His non-fleeing comrade went around just a turn before. So possibly this goes only for fleeing AI.
It's a bit hilarious:) So in case intended I suggest to give them a surprise bark or something...