[Content]
+ New Perk: Momentum - Gain +1AP for defeating an enemy, with a 20% of gaining an additional AP
+ New Perk: Engineer - Craft, repair and build facilities twice as quickly.
+ New Perk: Utility Belt - Increases critical chance by 3% for each utility slot, regardless if an item is equipped in it
+ New Perk: Preventive Medicine - Reduces received damage converted to Max HP damage from 25% to 15%
+ New Weapons: Eurocorp Artemis+, Tactical Katana
+ New Crafting Recipes: Eurocorp Artemis+, Armoured Ski Mask MK II, Backpack MK II
+ New Utility Item: The Wealth of Nations - Increases sell price by 5%, decreases buy price by 5%
+ New Utility Item: Flame Resistant Clothing - Resist 100% of fire damage!
+ New Utility Item: Protein Shake - Prowess +1
+ New Utility Item: Armoured Ski Mask MK II - Reduces chance of being critically hit by 75%
+ New Utility Item: Backpack MK II - Increases max carry weigh by 15 lbs
[Balance, Information & Improvements]
+ Added information to the character section of the help screen to explain which character's skills are used in different situations
+ Pack mule perk now increases max carry weight by 22lbs (was 15)
+ Changed layout of Nightclub map, so all enemies don't start with line of sight to the player team
+ Mafia boss will now drop loot, regardless if you fight him or not
+ Rain SFX can now be disabled
[Bugs & Text Errors]
+ Fixed armour disappearing if the player crafted multiple armours in one go, then filtered by item type armour, and equipped one of the armours. (Nikopol)
+ Fixed an issue preventing the highest team trade skill being used to determine trade prices. (Brasidas)
+ Fixed the Instinct Tooltip incorrectly claiming that Instinct affects Trade Skill (RickyIcky)
+ Fixed typo in Friendly Fire perk and in interrogations. (Nikopol)
+ Fixed a number of text errors. (liessahl)
+ Fixed a number of tooltips not being hidden when the mouse exits the tooltip object (Brasidas)