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Vigilantes => Gameplay Discussion => : Daithi February 07, 2017, 02:41:48 PM

: Vigilantes Version 14: What's Happening?
: Daithi February 07, 2017, 02:41:48 PM
This thread is for as they happen updates to Vigilantes version 14. If you have any questions or comments, fire away!

Features

Content

Tweaks

Fixes
: Re: Vigilantes Version 14: What's Happening?
: Daithi February 08, 2017, 02:23:57 PM
Second map added.
: Re: Vigilantes Version 14: What's Happening?
: Daithi February 11, 2017, 03:22:50 PM
Finished the 4th map, added 3 city backgrounds.
: Re: Vigilantes Version 14: What's Happening?
: Daithi February 13, 2017, 05:30:38 PM
Currently experimenting with adding different close combat attacks for each weapon type: unarmed, blunt, bladed. Not confirmed yet as a feature, but probable.
: Re: Vigilantes Version 14: What's Happening?
: Daithi February 15, 2017, 07:04:27 PM
Melee weapons now have specials attacks. There are 3-4 attacks per melee weapon type (unarmed, bladed, blunt). Some of these attacks are unlocked with perks. Also added 2 new perks, Artery Strike and Staggering Blow.
: Re: Vigilantes Version 14: What's Happening?
: Daithi February 17, 2017, 05:15:23 PM
Added code to support temporary allies, which will allow for greater diversity in encounters
: Re: Vigilantes Version 14: What's Happening?
: Daithi February 20, 2017, 11:45:35 AM
Added new perk: Message Sent - Incapacitating an enemy with a shotgun has a 50% chance to apply the traumatised status effect (+15% damage for 2 turns) to enemies within a two tile range
: Re: Vigilantes Version 14: What's Happening?
: Daithi February 20, 2017, 12:20:21 PM
Characters can become lightly and heavily wounded as when their current HP drops below a % of the max HP. Wounded characters have less AP, are easier to attack, and suffer a CTH penalty on attacks
: Re: Vigilantes Version 14: What's Happening?
: Daithi February 21, 2017, 06:21:12 PM
Currently working on code to support enemies fleeing from combat and coming back with a vengence. Strong chance this will be included as a feature.
: Re: Vigilantes Version 14: What's Happening?
: Daithi February 24, 2017, 01:20:52 PM
Enemy fleeing is now a thing. If the manage to flee, they will level up and you will have to face them down the line. Also worked on lighting on all maps.
: Re: Vigilantes Version 14: What's Happening?
: Daithi February 27, 2017, 05:30:48 PM
Added 2 new encounters: The Hit, Grave Robbers. Also added code to support encounter rewards: cash, reputation, items.
: Re: Vigilantes Version 14: What's Happening?
: Daithi February 28, 2017, 12:47:09 PM
Added new encounter: Bootleggers
: Re: Vigilantes Version 14: What's Happening?
: Daithi March 01, 2017, 04:30:00 PM
Fixed a couple of bugs, testing release! Good chance it will be ready by the weekend.
: Re: Vigilantes Version 14: What's Happening?
: Daithi March 05, 2017, 12:12:05 PM
v14 is available!