Timeslip Softworks Forums
Vigilantes => Gameplay Discussion => : Daithi July 19, 2016, 02:38:11 PM
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This is an update thread for alpha 9, for updates on development progress. Feel free to comment or ask questions!
[Complete]
- Added code to support interior levels
- Added first interior level
- Added new enemy: Church of the Final Exodus Fanatic
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[Complete]
- Added option for greater control over lighting quality/performance
- Fixed a number of issues relating to fire
- Worked on AI behaviour around fire. This is by no means a final implementation, and was added to deal with potential exploits relating to fire
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Sorry for the recent forum silence. Adding interior levels required a number of code changes, which took longer than anticipated. The good news is that alpha 9 is now available from here: http://www.indiedb.com/games/vigilantes/downloads/vigilantes-alpha-9
[Complete]
- Added post mission looting. You can now acquire additional items using your surveillance and bypass skills
- Made a number of fixes to code, to facilitate differences between interior and exterior levels
- Made a number of improvements to improve visibility of text and icons