Timeslip Softworks Forums
Vigilantes => Gameplay Discussion => : Daithi January 12, 2017, 04:25:00 PM
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Vigilantes version 13 is now available. You can find the development video here (https://www.youtube.com/watch?v=XyAG6MVwLPE).
Content
- Added 4 new maps
- Added 2 new city backgrounds
- New Perk: Intimidating Presence - allows leaders to intimidate characters in their command radius, reducing their chance to hit
- New Perk: Controlled Breathing - Grants a +10% CTH for ranged weapons in this round, and a -20% CTH in the next (Thanks Nomad)
- New Perk: Hunker Down - Reduces chance to hit of enemies targeting you for 1 turn and reduces explosive damage
- New Perk: Tag - Tag an enemy to receive 10% additional damage for 2 turns
Features
- Added cone of fire for shotgun
Balancing & Tweaks
- Fog added. Will appear in some night and morning missions.
- Number of days between enemy level ups decreased.
- Added extra detail to weapon tooltip. (Thanks Nomad)
- Mousing over a character portrait in initiative queue causes particles to circle at their feet. Clicking on a character portrait zooms camera to them. (Thanks Nomad)
- Added buttons to switch between perk types: owned, available, unavailable. (Thanks Nighteyes)
Fixes
- Fixed incorrect keys being bound in options. (Thanks Nomad)
- Fixed input not being recognised after cancelling a targeted attack.
- Fixed CTH being clamped between 5-95% before factoring in CTH modifer from targeting a specific body part. This resulted in a maximum of around 70% chance of a headshot. Maximum is now 95% in line with other attacks.
- Fixed keybindings not updating immediately in combat, when a new key is bound. (Thanks Nighteyes and HoboForEternity)
- Input now disabled when in menu.
- Prevented end turn input being accepted when targeting a body part.
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Added 2 more maps. One more for this update, and then it's on to features.
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Added last map for this update. Now starting on the first of two city backgrounds.
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Added 2 new city backgrounds.
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Added cone of fire for shotgun. Was tricky and spent a good bit of the weekend on it. Feels good to have it done though : )
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Added a new perk: Intimidating Presence - allows leaders to intimidate characters in their command radius, reducing their chance to hit
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New Perk: In The Zone - Grants a 5% chance to hit bonus for ranged attacks for this turn
New Perk: Hunker Down - Reduces chance to hit of enemies targeting you for 1 turn and reduces explosive damage
New Perk: Take Em Out - Tag an enemy to receive 10% additional damage for 2 turns
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Fixed CTH being clamped between 5-95% before factoring in CTH modifer from targeting a specific body part. This resulted in a maximum of around 70% chance of a headshot. Maximum is now 95% in line with other attacks. Also added fog, which will appear in certain conditions.
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Fixed keybindings not updating immediately in combat, when a new key is bound. (Thanks Nighteyes and HoboForEternity)
Input now disabled when in menu.
Prevented end turn input being accepted when targeting a body part.
Testing is underway for build 13. It should be available before the weekend.
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Version 13 is now available. I hope you enjoy the changes.