Timeslip Softworks Forums
Vigilantes => Resolved Bugs => : Nomad April 08, 2017, 05:14:27 AM
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(https://scontent.fadl1-1.fna.fbcdn.net/v/t1.0-9/17634802_1643955012301120_3891139259596815094_n.jpg?oh=13a00c7b291aab89a0777512611efc40&oe=59595BD2)
Found another spot where the walkable area doesn't match with the overlying 3D graphics.
The fleeing cultist is sitting in some kind of tank.
This is a mission where the cultists are stealing stuff from crates.
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Thanks, I'll fix this. Is there dialogue in this encounter (where you can shoot the enemy leader?) because it looks like the wrong map.
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I think this looks similar to the map SlumMed3, though not the same. I had the same issue there with the tank in v14. And if the red car is the same, the cover shields will be also not very well positioned on its front.
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Yes. There was a dialog to do nothing or shoot the dude.
I picked shoot the dude. =)
It was cool as I haven't seen many encounters. =)
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Thanks, fixed. The wrong encounter is played on map - fixed too. And repositioned the car.
@Nomad - A good few encounters have been added in the last 2 updates, so you should run into them more often. Plenty more to come.
@Ushas - You're right, it is SlumMed3, but there are different start areas for each map, and some of these change the cover which is active.
PS: If you press M, the map name should appear.
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M for map name?
That's a cool bit of info... I'll use that for future bug reports.
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Yeah, will display it at bottom.
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I don't know what I did wrong. Initially the game was showing the map names using the 'm' key. But after a while now it seems that all the maps are 'BattleScene'
Btw. on SlumMed3 map is also a black dustbin object with wrongly assigned a front cover shield in case it wasn't corrected yet.
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I don't think you should be able to break it - the error is (as usual) on my part :) Will have a look, thanks!