Timeslip Softworks Forums
Vigilantes => Gameplay Discussion => : Daithi May 05, 2017, 02:05:33 PM
-
This thread will provide more frequent updates on work being carried out on Vigilantes.
Features
+ Added 5 facilities (Workshop, Library, Gym, Firing Range, Surgery). Facilities can be upgraded 5 times and provide a variety of skill and stat bonuses, buffs, and free items on a timed basis
+ Added 8 enemy rackets (3 Bases + 5 secondary rackets)
+ Re-integrated gang AI, which will build rackets and purchase upgrades, according to the gang's needs
Content
+ New map: survivalist bunker map
+ New map: black market facility
Balancing & Tweaks
+ Increased size of city map to 8x8
Bug Fixes
+ Fixed issue with cursor becoming locked occasionally when going menu -> back to combat.
+ Fixed issue with post mission looting / interrogation (Thanks Nomad, ushas)
+ Fixed issue with interrogating dead enemies. (Thanks Ushas)
+ Fixed issue with shop screen order price not being reset when exiting shop screen. (Thanks RedXIII)
+ Fixed issue with escort mission, with full (x4) party. (Thanks Ushas)
+ Fixed issue with shotgun strafing. (Thanks Ushas)
+ Fixed issue with animation states when strafing from cover to fire.
-
Just finished with provisional implementation of facilities.
-
YES! *fist pump*
-
Kicking ass and forgetting to take names :)
2 new facility maps complete: survivalist bunker and black market
-
Kicking ass and forgetting to take names :)
That's ok. The interrogation system is new, so it's ok to forget to use it.
-
Have now re-integrated gang AI, so from now on, gangs will purchase upgrades and build rackets, according to their needs. Moving on to testing and bug fixing this update. It's likely that it will be available within a week.
-
Awesome. ;D
-
Whoops, forgot to say, it's out!
-
LOL
AWESOME.
I'm grabbing it now. =)
-
Congrats!
Nomad, you're quite ahead of me, have you used facilities already?
(I kind of money-cheated just to look at the pictures)
-
I've grabbed level 1 of three of the base workshops in the session that I've played so far.
Probably played a few hours.
Edit: LOL.... I had a look. My last save was just after 10pm at night. My first post on here regarding having broken it in the opening scenario was just after 1pm.
So... I was playing on and off for 9 hours. We could probably count a solid 8.
-
Glad you're having fun, Nomad. Shame on you, Ushas : )
-
Lure for knowledge is too strong for low willed. Reloaded then the prior save, of course. Liked Workshop the most.
-
Lure for knowledge is too strong for low willed. Reloaded then the prior save, of course. Liked Workshop the most.
Of course. Think the workshop & firing range would be my faves.