Timeslip Softworks Forums

Vigilantes => Resolved Bugs => : ushas June 30, 2017, 09:14:35 AM

: [Resolved] Double attack issue
: ushas June 30, 2017, 09:14:35 AM
I feel a kind of bad asking for enabling inputs. Now we can attack more times in quick succession, which is great.
Maybe that another solution will not have problem with this, but just in case:
-- if you double-click to attack it seems to do only one CTH estimate for both kicks - so you either double land or double miss.
-- if you do that and the last punch puts the enemy down, the falling down animation won't happen (but the tile is accessible ok, see pic).
: Re: [Confirm Fix] Double attack issue
: Daithi June 30, 2017, 09:51:59 AM
It's not resulting for that - it was my attempt to fix the issue with input being disabled that caused this. You can understand why I don't want to tamper with the input system unless absolutely necessary though : ) It's doing more things now than was originally intended. At this point, it's going to be better to troubleshoot than rewrite, though. This is probably fixed now, since the code I added is disabled - will check
: Re: [Resolved] Double attack issue
: Daithi June 30, 2017, 10:29:24 AM
Fixed.
: Re: [Resolved] Double attack issue
: ushas July 14, 2017, 01:52:46 AM
Oh my god, we can even double-shoot!

Edit: And, yup, I've just double-thrown two grenades.

Edit2: Here comes the triple kick!

Edit3: Seriously, once having enough AP, our turns can become so fast. :)
: Re: [Resolved] Double attack issue
: Daithi July 14, 2017, 09:29:44 AM
It's not fixed? Aaargghh!
: Re: [Resolved] Double attack issue
: Daithi July 14, 2017, 09:55:08 AM
Ah, the fix hasn't been deployed to the build yet :)
: Re: [Resolved] Double attack issue
: ushas July 15, 2017, 01:22:24 PM
Does it mean if I had been silent you could have forgotten to deploy the fix?  :-[
: Re: [Resolved] Double attack issue
: Daithi July 17, 2017, 08:06:17 AM
Nope, it's in there, I just need to release V18 :)
: Re: [Resolved] Double attack issue
: ushas July 19, 2017, 12:46:37 AM
Dear fix of the issue with input being disabled,
    thank you for all the joys
    from the short life of yours,
    will miss ya.
    RIP, v17 BEA