Timeslip Softworks Forums

Vigilantes => Resolved Bugs => : Nomad December 10, 2017, 03:19:33 AM

: [Confirm Fix] Grenade loot anomaly
: Nomad December 10, 2017, 03:19:33 AM
The enemy spammed me with grenades. I told them to F-Off.
At the end of the map I collected the Bypass loot and noticed something odd.
IED MK I (0)
Incendiary Grenade MK I (0)
(https://scontent-syd2-1.xx.fbcdn.net/v/t1.0-9/25158202_1916652438364708_6553996053266769732_n.jpg?oh=7b23dd17ad391e378d9aaafd12bd8e5b&oe=5ACA23C8)
I seem to have collected zero grenades.

Edit: Changed grenade text to round brackets as the square ones caused the webpage to parse it as a bullet point.
: Re: Grenade loot anomaly
: Daithi December 11, 2017, 01:21:46 PM
Hmm that's an odd one. Will keep an eye out for it!
: Re: Grenade loot anomaly
: Nomad December 11, 2017, 10:59:46 PM
lol... the dot points after each grenade in my text were because I repeated the loot text and had zero appearing between square brackets. The forum page parsed that as bullet points.

Edit: I've changed it.  =)
: Re: Grenade loot anomaly
: Daithi December 12, 2017, 11:17:45 AM
Ah okay. Will keep an eye out for this... hell... might even get the chance to work on the loot system (like I've been saying I will for months now:)
: Re: Grenade loot anomaly
: Nomad December 13, 2017, 12:09:49 AM
Good luck.  =)
Don't forget Unarmed.   =P
: Re: Grenade loot anomaly
: Daithi December 13, 2017, 11:11:39 AM
Ha - maybe we can just say unarmed = severed hand. Working on a basic trait system at the moment for enemies to vary the challenge they present - think enemy diversity is one area the game could benefit from some work on.
: Re: Grenade loot anomaly
: Daithi December 13, 2017, 11:40:00 AM
When adjusting the grenades, I'm pretty sure I found the problem here, had made a few mistakes with defining the enemy loadouts, allowing for the possibility of 0 count explosives stack. Will move into confirm fixes for now.