Timeslip Softworks Forums

Vigilantes => Resolved Bugs => : Chabbrik May 24, 2018, 05:35:22 PM

: [Resolved] V26 - Paralised enemy does not drop dead
: Chabbrik May 24, 2018, 05:35:22 PM
Hello,

I am back and really impressed with how the game progress over time.

I would like to report, that if an enemy is paralised with Dim Mak move and then knocked out, the figure will keep standing. For gameplay purposes it does count as a kill though.
: Re: [Minor] V26 - Paralised enemy does not drop dead
: Daithi May 29, 2018, 11:22:25 AM
Thanks for reporting, will take a look at this now!
: Re: [Minor] V26 - Paralised enemy does not drop dead
: Daithi May 29, 2018, 11:35:28 AM
Can you remember how what type of weapon you were using when you knocked down the enemy?
: Re: [Minor] V26 - Paralised enemy does not drop dead
: Chabbrik June 01, 2018, 10:27:48 AM
I think it was HtH combat.
: Re: [Minor] V26 - Paralised enemy does not drop dead
: Daithi August 18, 2018, 04:22:17 PM
I'm almost certain this was the same bug that was fixed in V27: Fixed issue where characters KOed in a melee attack will sometimes remain standing. (ushas)

V27 went live a few days after you reported (first week in June). I really should have connected the dots on this sooner. I haven't seen it happen since, but if it occurs again, please let me know.