Recent Posts

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91
Questions on Game Mechanics / Re: Old saves have an issue
« Last post by Daithi on August 28, 2018, 05:37:30 PM »
Hi victhegreek! Welcome! The reason is that right now, there is no ending. The ending will be added in Version 30. Then, the game will end when you defeat all bosses.
92
Questions on Game Mechanics / The game never seems to finish
« Last post by victhegreek on August 26, 2018, 10:22:57 AM »
Hi I have been playing Vigilantes over a long period of time. I have wiped out all the gang leaders destroyed all the rackets fully investigated all the areas but the game never seems to complete. My one save has gone through a number of game updates, Could this be the reason?
93
Resolved Bugs / Re: [Fix Req] AP indicator and perks
« Last post by Daithi on August 20, 2018, 12:49:53 PM »
Fixed.
94
Resolved Bugs / Re: [Investigate] Survivalist flee strategic mission
« Last post by Daithi on August 20, 2018, 12:14:43 PM »
Missions will no longer end when there are still enemies to be spawned, almost certainly the cause of the missing enemies. I've also added more information on the victory details, (in this case the 240 was a cash bonus).
95
Fixed these, and a couple of others.
96
Resolved Bugs / Re: [Minor] V26 - Paralised enemy does not drop dead
« Last post by Daithi on August 18, 2018, 04:22:17 PM »
I'm almost certain this was the same bug that was fixed in V27: Fixed issue where characters KOed in a melee attack will sometimes remain standing. (ushas)

V27 went live a few days after you reported (first week in June). I really should have connected the dots on this sooner. I haven't seen it happen since, but if it occurs again, please let me know.
97
Resolved Bugs / Re: Sam 'barking' miss when Arkadi misses
« Last post by Daithi on August 18, 2018, 03:58:38 PM »
Will keep an eye out for this, but given that it's very minor and recreation is not understood, closing it off.
98
Resolved Bugs / Re: Emergency: Unable to heal with last 1AP
« Last post by Daithi on August 18, 2018, 03:57:40 PM »
Medical emergency no longer reduces heal ap, but rather provides, AP, Move AP, healing bonus, and freedom from interrupts. Bug no longer applicable.
99
Resolved Bugs / Re: AI hang: Cautious mafia specialist with a shotgun
« Last post by Daithi on August 18, 2018, 03:50:16 PM »
If this is linked to enemies with shotguns, it has been fixed.
100
Resolved Bugs / Re: Swapping out an upgraded rifle issue
« Last post by Daithi on August 18, 2018, 03:49:25 PM »
This was linked to upgrading items dropped from enemies, before the game was saved. Fixed now.
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