Thanks. This was an easy fix, so took care of this now. The current skill range is up to 150, so it's likely that the crafting skill required will increase in time. For the most part, crafting and perks have lower requirements than in the final game so they can be experimented with, without too much time investment in the alpha. More advanced hotloaded ammo will likely be more for the mid-game in the final release. I understand that the alpha is mostly good for a few hours play, and it's difficult to raise the likes of crafting much in this time. I can lower these for now, if you'd like to have easier access to them.