I love the ability to right-click the top portraits to jump to the character.
However, is it possible to have the targeting information (displayed when you put the cursor over an enemy in the map) displayed over top of everything else?
As the enemy are usually coming from further away, I find that the chance to hit is often hidden behind the portraits at the top.
This would only have to be visual and wouldn't conflict with the mechanic of right-clicking the portrait as the targeting info only comes up when the cursor is over the enemy in the map.