Alpha 9 took a little longer than the typical 2 week release schedule, but it's now available
here. Part of the delay this was due to it being a slightly bigger than normal release, with the additional coding for interior levels, but from a development point of view, things didn't go very smoothly, with problems taking longer to resolve than normal.
Alpha 9 change log- Added code to support interior levels
- Added first interior level
- Added new enemy: Church of the Final Exodus Fanatic
- Added option for greater control over lighting quality/performance
- Fixed a number of issues relating to fire
- Worked on AI behaviour around fire. This is by no means a final implementation, and was added to deal with potential exploits relating to fire
- Added post mission looting. You can now acquire additional items using your surveillance and bypass skills
- Made a number of improvements to improve visibility of text and icons