(v18, linux, Vi, 3 party members, danger 3, churchers)
Either my memory is schizophrenic or the log, or both, but we're unable to find out how many enemies were in the battle.
At the start the log says:
GameDataScript.SetupPatrolRacketLeaderMission. Total enemies: 13 max instantiated enemies: 11
MissionDataManager.DetermineSizeOfThisCombatEncounter. Number of enemies: 13 large encounter
After the battle:
BattleControlScript.HandleCombatAftermath. Number of enemies prior to downed enemy removal: 24
BattleControlScript.HandleCombatAftermath. Number of enemies after downed enemy removal: 11
So it looks like -13 right?
However then:
InterrogationManager.SetupInterrogation. Total Enemies: 17 incapacitated enemies: 8 killed: 9 chance to find conscious enemy: 37.05882 has found conscious enemy: True
Also the operation debriefing says 8 x Incapacitated & 9 x Killed, see attached picture.
(too many incapacitated tbh, I thought we switched fairly early)
Is it possible that it counts some enemies twice? (eg. when switching the mode to lethal on them)