Unarmed still exists as loot. (I'm sure you're aware)
Mafia guy put his claw hammer away to fight unarmed.
Second guy put his away to fight. Then next round he brought it out again and used it. So I guess he's evaluating his attack chances.
Told me I didn't have enough ammo to reload my gun when I got back to base.
Now I have 6 of 8 bullets in my gun and the 40 ammo bug in my inventory.
When I ignored the 40 ammo (because I know it's not real) and bought some ammo at the shop, the ammo displayed with the correct quantity.
Toggle City Info is still available on the city map. (I guess you're waiting to get the other companions in before taking it out)
One of the Survivalist barks is "I've has worse in basic training."
Should be "had".
A Mafia Racket has been detected in this district. This is a level 0 facility, with a danger level of x.
Sometimes, (it appears to be after I've found a district that has no gang) I will reveal a gang in a district, but the Danger level or something will show up as the green tick.
It can be recreated. Do surveillance in a district with no gang. Then switch to a district with no surveillance info. Do surveillance and when the gang is revealed, some of the info has green ticks in it.
Insufficient intel to determine if an enemy racket has been established in this district. (see picture below)
Have the launch button for launching a racket mission. Clicking the button doesn't do anything (because I don't know about the racket in this district yet). =)
I revealed a Mafia racket in a Survivalist district. Is this intended?
The Racket button doesn't do anything. It's a level 0 facility with a danger level of x. (see picture below)
If a weapon doesn't have a different attack type, the order of the buttons changes.
When putting the entire team on Overwatch, I click Overwatch twice and then the button moves for Elena with her Bellum 9 SMG.
I took out a Survivalist facility.
Considering all the guns and crates of ammo around the place... I felt ripped off by what I bothered to carry away. Got two new rifles which dropped from enemies (not taken from gun racks) and then had a grand total of 3 bullets to put in them (I had those 3 bullets from before). The shop didn't have any and I'd sold my pistols before I realised.
We have the ability to hot load ammo. Can we please have the ability to craft ammo?
Furthermore in relation to ammo. I am fighting Survivalists with automatic rifles. I am collecting their guns. I still only have 3 High Calibre Bullets. The shop hasn't stocked any (probably been over 5 inventory refreshes since I've collected High Calibre rifles). Enemies are using the ammo, but not dropping it (they are not running out as the guns still have ammo, but I can't empty the ammo and take it).
I did a LOT of Overwatching. I didn't notice any issues.
Hit three times with the Bellum 9 and got several enemy barks. They display over top of each other.