Prometheus Wept – Dev Log 2

Prometheus Wept Log 2: Moving on From Vigilantes Part II The first development log covered a number of areas which Prometheus Wept will improve on Vigilantes: deeper combat, strong consequences for player choice, more emphasis on storytelling. This follow-up covers the remaining improvements, with one notable exception, which will be covered at a later date. … Continue reading Prometheus Wept – Dev Log 2