It's in Alpha. I expect it to all change, but just listing things to ensure they're on your radar.
Started up and got the difficulty select options. Without selecting an option, I clicked Accept... I have no idea what difficulty I'm now playing. Perhaps have a default difficulty highlighted/pre-selected.
The tutorial hints that come up don't currently include the new options. It doesn't mention the new sleeping and team manage buttons. Also calls the Project button 'Crafting'. I expect that all this will get adjusted once all the main screens are finalised.
City Map screen. Help page 6/15.
Says left click on the surveillance op button on the bottom left of the screen. On my screen the button was on the bottom right.
City Map screen. Help page 11/15.
As above. Says bottom left when it was bottom right on my game.
In my first mission after the one where you get the 15 page tutorial text and rescue Doc. I got the chance to reposition and then when combat started, it gave me the same 15 page tutorial text as the Doc mission. So, it was telling me things were about to get ugly and to click through the conversation options (of which there were none this time).
A way of comparing weapons would be nice. Even if it's just to your equipped weapon.
Would it be possible to get some additional feedback from the Resting action?
I clicked the button and thought that nothing had happened. I went and checked my max health and I had recovered, so I discovered it had worked. Even if it's just a "Rested for X hours" flash up or counting up the hours quickly or change the colour of the button when clicked (I've noticed it slightly flashes, but I only noticed because I specifically went back and rested a few more times to check it).
I did some more Surveillance in the block where I found Emilia Desoto and got the same mission where you meet her (with full intro dialog with her and her wounded partner).
After the mission, I had two Emilia Desoto characters in my "Manage your Team" screen. One was at full health (my first one) and the second was wounded (from the second mission where she got hit a few times).
The "Character" and "Inventory" screens got confused by the two Emilia's. Initially they showed they same thing twice, but after cycling through the characters, they updated with only the newest version (the injured one).
Oh... then it broke completely...
Now my "Character" and "Inventory" screens are ONLY showing Sam and Emilia. Ray and Elena have disappeared from those screens. They are in the "Manage your Team" screen. I've even used the "Add to Team" button on them both, but having two Emilia's broke it.
Ok... it's 3:30am... so I should go to bed. This is what I've got so far. On a side note:
I really like the loot mechanic after a fight. Using the Bypass skill.
I love random loot. Knowing you could MAYBE get something awesome. That's assuming there is a chance you could get some cool loot and not just the same two hand guns and Machete. I'm only level 3... so if it's scaled down, I guess that's why I'm just getting basic handguns and the machete.