Thanks ushas. Fixed the incorrectly mapped benches, and improved the situation with the cover display around the entrances. Concerning the character silhouettes through trees, I agree. I've experimented with this, and the more objects I add to the silhouette system, the more expensive it becomes. There are further constraints, if I add trees to the system, all obstacles will have to be added. This won't be a problem for a gaming pc, but it's going to hurt frame rate on older laptops. I'll likely have 3 settings, 1) show characters through LOS obstructions 2) show through all obstacles, 3) disable.