Vigilantes > Resolved Bugs
[Resolved] Graphical glitch - DowntownMed5 - City map overlaid above the ground
Daithi:
Yeah, you're right on the issue with camera angle. Need to have a look at adjusting the positions, or the shaders to force the grid to be on the top.
ushas:
Have you also considered to make the reachable tiles highlight a grid-like itself? I would like it better, not sure if others though. Just for illustration:
Wait a minute. Isn't DowntownMed5 a recursive mission challenge? You cannot flee the mission and have no access to Loot & Leave, instead you have to choose to go into one of the districts on the floor. Only one of them (randomly chosen) leads out of recursion, so choose carefully. All the others lead to the next recursive mission and so forth. No save-scumming of course. So if you are lucky it takes you 2 missions to get out, if not theoretically up to infinite, practically earlier once all the party members die...
Nomad:
Recursive mission challenge?
Each time I've played it (if I recall correctly), it's been a Survivalist fleeing map. I kill everyone and then loot them and interrogate a survivor.
Is the Recursive mission challenge a thing or a suggestion?
ushas:
A thing of my night-imagination. Apologies for misinformation. Would like it as an easter egg indeed (<1% to get), but the amount of coding and testing (needed to be sure it's a true recursion) doesn't warrant take it seriously...
Daithi:
--- Quote from: ushas on May 09, 2017, 11:38:37 PM ---Have you also considered to make the reachable tiles highlight a grid-like itself? I would like it better, not sure if others though. Just for illustration:
--- End quote ---
It does provide more information that way. Think it would look bad if used with regular grid. I wonder how necessary a grid beyond movement range is?
--- Quote from: ushas on May 09, 2017, 11:38:37 PM ---Wait a minute. Isn't DowntownMed5 a recursive mission challenge? You cannot flee the mission and have no access to Loot & Leave, instead you have to choose to go into one of the districts on the floor. Only one of them (randomly chosen) leads out of recursion, so choose carefully. All the others lead to the next recursive mission and so forth. No save-scumming of course. So if you are lucky it takes you 2 missions to get out, if not theoretically up to infinite, practically earlier once all the party members die...
--- End quote ---
Ha :) Totally an #undocumentedfeature
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version