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2 grenades from two mafia as opening move
Started by Nomad |
2 Replies
16858 Views |
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Half-cover and diagonal pathing
Started by ushas |
5 Replies
16838 Views |
![]() by Daithi |
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Reloading with no ammo still uses up AP
Started by Nomad |
8 Replies
16820 Views |
![]() by Daithi |
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V21 feedback
Started by Nomad |
5 Replies
16446 Views |
![]() by Nomad |
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Armor upgrade management screen
Started by Chabbrik |
4 Replies
16423 Views |
![]() by Daithi |
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Three new perks for v15
Started by ushas |
6 Replies
16388 Views |
![]() by ushas |
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Suggested death mechanic
Started by Nomad |
1 Replies
16057 Views |
![]() by Daithi |
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5 Replies
16005 Views |
![]() by Daithi |
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Fleeing enemy goes into fire
Started by ushas |
1 Replies
15936 Views |
![]() by Daithi |
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5 Replies
15448 Views |
![]() by Daithi |
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Facilities as money sink
Started by ushas |
0 Replies
15447 Views |
![]() by ushas |
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Mixing modes of elimination
Started by ushas |
0 Replies
15406 Views |
![]() by ushas |
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[Done] Injuries screen
Started by Nomad |
4 Replies
15321 Views |
![]() by Daithi |
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Suggestions: Throwing
Started by ushas |
5 Replies
15174 Views |
![]() by Daithi |
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5 Replies
15104 Views |
![]() by Daithi |
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4 Replies
15103 Views |
![]() by Daithi |
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Downloading the newest version
Started by Nomad |
2 Replies
14867 Views |
![]() by Nomad |
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[Resolved] Map issues: china town (v14)
Started by usha |
4 Replies
14846 Views |
![]() by ushas |
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Simplifying inventory management
Started by Chabbrik |
1 Replies
14790 Views |
![]() by Daithi |
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4 Replies
14707 Views |
![]() by Nomad |
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