The trick will be choosing the right one
Abraka random dabra.
I both agree with and dislike this idea. Holding stuff back and trickle-feeding it with each new update might be the way to go so that progress looks steady and solid.
I don't like the idea of holding things back... but perception is a big thing. And besides... it's not like you're holding it back and then charging for it as DLC. That's where I'm getting my negative perception from. So, overall, I think it's a valid suggestion.
Yeah. I understand what you're getting it from. There is a thin line between things to be walked...
One may say it's not the same because Daithi is not holding back from the final version, just prioritizing when its done. But I have a feeling that EA is a sort of final for some. I mean just imagine EA (cheaper) as final release and the other one as definitive edition... Now you can interpret it as holding back for money. Gaming the system is practically required to survive it. One may at least do it respectfully.
My thinking was only theorizing, under two very hypothetical assumptions: if there is a final number of items to be included and if customers always ask for more regardless what's in -> then Daithi may potentially harm his image when adding too much in advance and then refusing the request. On the other hand, the initial release is the most important. Makes sense to maximize with the most gameplay enhancing. In other words, I'm playing with spherical chickens in vacuum.
Besides DLCs are punishment for weak-willed.
PS: No survivalist left frozen here too.