Prometheus Wept – Dev Log 3

Prometheus Wept Log 3: New Feature - System Infiltration

Hi again! I hope you’re keeping safe and healthy. Previously, I’ve hinted at a big, unannounced feature of Prometheus Wept. Finally, enough progress has been made to talk about it. To begin, you may be aware that Prometheus Wept takes place in the aftermath of a cyber attack which corrupted most of our digital technology.

The new feature allows the protagonist to digitise their consciousness and enter corrupted computer networks as an avatar...

Read More

Prometheus Wept – Dev Log 2

Prometheus Wept Log 2: Moving on From Vigilantes Part II

The first development log covered a number of areas which Prometheus Wept will improve on Vigilantes: deeper combat, strong consequences for player choice, more emphasis on storytelling. This follow-up covers the remaining improvements, with one notable exception, which will be covered at a later date. Prometheus Wept has a Steam Page and this log is also available in video format.

A Deeper, More Granular Crafting System

Read More

Prometheus Wept – Dev Log 1

Prometheus Wept Log 1: Moving On From Vigilantes Part I

Welcome to the first development log for Prometheus Wept, a turn based RPG set on a near future earth in which virtually all computerised technology has been rendered inoperable by a virus, casting mankind into a new dark age.

Prometheus Wept uses the code from Vigilantes, the studio’s second game, as a starting point, a base camp from which to reach for greater altitude. This development log covers around half of the key areas Prometheus Wept aims to improve on its predecessor...

Read More

Prometheus Wept Announced!

Prometheus Wept Announced!

Since the release of Vigilantes, I’ve been hard at work on a third game and have made sufficient progress to create a Steam page and share more information. The new game is Prometheus Wept, a turn and party based RPG in a post technology world. While a considerable amount of work remains before a demo will be available, periodic development logs will soon commence to provide you with more info on various aspects of the game. I hope you’ll stick around and join me on the journey.

Pssst… this isn’t the protagonist.

Read More